Project Management and the Web-Based Module
Ah, project management! Looking to the web-based module assignment, try to break down the various tasks and estimate time for completion. Also identify any resources you will need to generate or obtain.
**UPDATE**
Below is a table depicting my best effort at estimating my time for completing the web-based module. My estimates show a near even effort for production and design with both of them at 46% of the total hours. This is higher than Cates' ratio in our assigned reading on project management. A higher proportion for production, Cates' data showed roughly 30% (p.117), is likely due to my relative inexperience as an instructional designer. The near even proportions of design to production are also an indication of my current status as a "green", junior designer.
For my own edification, I am going to try and track my time to see how well my estimates match reality. So far I have spent approximately 1.5 hours in developing an idea; about 1 hour in content research and about 1.5 hours in graphics research. We'll see how optimistic/pessimistic my estimates really are.
**UPDATE**
Turns out the module took 43 hours. The time did not break out as the table displays and I ended up developing only 1 of 3 units I had envisioned. I spent roughly the amount noted in Design, but did not spend as much time in Production, especially on Interactions. Oh, how optimistic we can be.
Below is a table depicting my best effort at estimating my time for completing the web-based module. My estimates show a near even effort for production and design with both of them at 46% of the total hours. This is higher than Cates' ratio in our assigned reading on project management. A higher proportion for production, Cates' data showed roughly 30% (p.117), is likely due to my relative inexperience as an instructional designer. The near even proportions of design to production are also an indication of my current status as a "green", junior designer.
For my own edification, I am going to try and track my time to see how well my estimates match reality. So far I have spent approximately 1.5 hours in developing an idea; about 1 hour in content research and about 1.5 hours in graphics research. We'll see how optimistic/pessimistic my estimates really are.



