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Me & My BFF - Staying Safe Online

This instructional game intends to explore and educate tweens on the risks and responsibilities of online activities. Since children can easily wander onto the Internet from nearly anywhere: home; school; library; or, in the community with their friends; online safety issues are explored in these zones. Players in the game travel around the board and answer questions to hopefully educate themselves and others about safe online activities.

Picture of game board

Intended audience

The learner audience for this game are young girls in middle-school or junior high who are roughly between the years of eight and twelve.

 

Do not go where the path may lead,
go instead where there is no path and leave a trail.
 - Ralph Waldo Emerson